Manufacturer's Description
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Crackdown pushes the action-driving hybrid genre into
the next generation with the first ever truly 3-D playground.
Gamers will enforce justice by any means necessary in Pacific
City, a crime-ridden urban center built to encourage the
exploration of the full width, depth and height of the city.
Coupled with highly innovative co-op gameplay--a genre first--and
an interactive world where nearly anything can be used as a
weapon, gamers will be able to create a volatile cocktail of
judicial oppression as they clean up the streets.
Features:
* Brilliant experience from a legendary game designer. From Dave
Jones, the creative mastermind behind Grand Theft Auto and
Lemmings, comes Crackdown an explosive masterpiece set to define
open-world, free-form next-generation gaming.
* True next-generation visuals. Harnessing the power of Xbox 360,
Crackdown players enforce justice against the backdrop of a
crime-ridden metropolis that is massive in scale, monstrous in
and meticulous in detail. The unique presentation style
employs a highly stylized rendering technique that turns the game
into a living graphical novel.
* Cooperative gameplay for double the mayhem. From the game's
initial concept to final design, Real Time Worlds focused on
delivering dynamic, engaging cooperative gameplay for double the
carnage, action and intensity.
* 3-D free-form gameplay. For the first time ever, an urban
playground has been created to encourage players to explore and
exploit the full width, depth and height of a city. Players wage
war on the crime syndicates by taking part in high-octane chases
on foot and on wheels while using any appropriate route along,
around, across, over, under or through the environment. Freedom
abounds because it is up to the player to determine how best to
complete the nonlinear objectives in a myriad of wild and
creative ways.
* Over-the-top action. All strategies and tactics are acceptable,
provided players recl the streets by unleashing the awesome
abilities inside each agent. As players develop and hone their
gameplay skills, their agent's genetic tendencies will increase,
allowing players to realize their agent's full potential. Players
will be able to run at dazzling speeds, take death-defying leaps,
handle the most incredible weapons, perform impossible vehicular
maneuvers, move massive objects and deliver -crushing blows.
* Music as environment. More than 100 licensed tracks, spanning a
wide range of styles and genres, give audio identities to
characters and locations in Crackdown. The music coupled with a
next-generation use of 5.1 surround sound will let gamers know
just from the music and sound effects they hear which crime
syndicate is headed their way.
* The environment as a weapon. Is a character low on ammo? No
problem. Thanks to an amazing a of props and a deep physics
system, players can use whatever they can get their hands on as
weapons t cans, vehicles, even people to clean the streets of
crime. In Crackdown the effects of the players' actions stay in
place much longer than in other open-environment titles, giving
gamers a far greater range of options when setting the scene for
mass destruction. If players gather vehicles to create a
barricade, they will be there when the they return with more.
Gamers can create an arrangement of explosives and come back
later to set the explosion. Crackdown remembers, and reacts, to
the players' actions within the game world.
- Brilliant experience from a legendary game designer.
- True next-generation visuals..
- Cooperative gameplay for double the mayhem..
- 3-D free-form gameplay.
- Over-the-top action.
- Music as environment.
- The environment as a weapon.