Kingdoms of Amalur: Reckoning is a single player Action
Role-playing Game (RPG) set in the brand-new game fantasy
universe of Amalur. The game features an expansive Open World
game environment, the unique "Destinies" system that limits
character development only by the combination of equipped spells
and items carried, intuitive yet challenging combat, a robust
crafting system and a range of special attacks. Additional
features include: the written and design talents of R.A.
Salvatore, Todd McFarlane and Ken Rolston; dramatic special and
metered attacks; as well as multiple in-game races.
Kingdoms of Amalur: Reckoning game logo
Amalur: a New RPG Realm with an Proven Pedigree
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Kingdoms of Amalur: Reckoning takes place in Amalur, an all-new
game universe inhabited by various races of beings and filled
with thousands of years of history. This deep fantasy based world
is the brainchild of best-selling Fantasy and Science Fiction
author R.A. Salvatore and the combined talents of Todd McFarlane,
the creator of the Spawn series, Ken Rolston, the lead designer
of The Elder Scrolls III: Morrowind and The Elder Scrolls IV:
Oblivion, and the team at Big Huge Games. Reckoning bears the
hallmarks of each of these visionaries, melding an epic,
master-crafted storyline, rich graphics and heart-stopping
animations, and compelling open-world exploration. In addition to
being the setting for Reckoning, this rich world will also serve
as a base for a future trans-media entertainment experience,
including books, toys, comics, and a planned MMORPG (Massively
Multiplayer Online RPG) video game yet be announced.
Combat against multiple enemies in Kingdoms of Amalur: Reckoning
An all-new Action RPG adventure and universe.
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Gameplay
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Kingdoms of Amalur: Reckoning is a single player Action RPG
that blends a new approach to character development with
intuitive, yet challenging real-time combat. Characters enter the
game as something of a blank slate after they are resurrected
from death by the mysterious "Well of Souls" following a grand
in-game conflict. Spurning the rigid character class systems
commonly used in RPGs for the development of characters, the game
instead focuses on player-shaped "destines" which hinge on the
chosen combinations of abilities and equipped items and weapons
attached to their character as the game progresses. With no
traditional classes these are blended as the play wishes. This
along with a large item inventory limit and a robust crafting
system for creating new items, allows for a nearly limitless
number of possible character paths, or destines.
Active combat plays a major role in the game as players explore
the Open World environment of the game on quests that bring them
into contact with all manner of creatures. Regardless of
character paths, all characters have access to primary and
secondary weapons as well as magic. Unique attacks are tied to
your choice of weapons, armor and strategies. The game also
features powerful slow-motion attack rtunities called
"eshift Kills" triggered by specific situations and/or
equipped items. These devastating attacks are measured out as
players time moves to a separate "e Energy" power meter.
Additional features include unscripted real-time battles against
large-scale enemies, melee and ranged weapons and enemy tagging
abilities for ranged or delayed attacks.
Additional Screens
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Merged magic and melee combat in Kingdoms of Amalur: Reckoning
Seamless melee & magic.
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A female Dark Elf character from Kingdoms of Amalur: Reckoning
Multiple races & race varieties.
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A beautiful interior environment from Kingdoms of Amalur:
Reckoning A beautiful Open World.
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Unleashing a special finishing move against an enemy in Kingdoms
of Amalur: Reckoning Unique character customization.
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System Requirements
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Minimum Specifications:
Recommended Specifications:
OS: Windows XP SP3 / Windows Vista SP2 /Windows 7 SP1
Processor: Intel Core2 Duo (or equivalent) running at 2.2GHz or
greater, AMD Athlon 64 X2 5000+ (or equivalent) running at 2.6GHz
or greater Intel Core 2 Quad (or equivalent) running at 2.4GHz or
greater, AMD Phenom X4 (or equivalent) running at 2.6GHz or
greater RAM: At least 1 GB for Windows XP, At least 2 GB for
Windows Vista and Windows 7 At least 3 GB for Windows XP, At
least 4 GB for Windows Vista and Windows 7 Hard Drive: 10.5 GB
Video Card: NVIDIA GeForce 8800 GT 512MB or better, ATI Radeon
HD3650 512MB or better, Supporting Pixel Shader 3.0, Minimum
Resolution Supported is 1280x720 NVIDIA GeForce GTX260 1GB RAM or
better, ATI Radeon HD4850 1GB RAM or better, Supporting Pixel
Shader 3.0 Controls: Mouse, Keyboard, and Xbox360 controller
Additional Info: DirectX 9.0 compatible; Requires Origin account
for installation and activation
- RPG Combat.
- Uncover the secrets of Amalur in hundreds of hours of immersive gameplay, from the vibrant city of Rathir to the vast region of Dalentarth to the grim dungeons of the Brigand Hall Caverns..
- Rescue a world torn apart by a vicious war and control the keys to immortality as the first warrior ever to be resurrected from the grips of death. Turn your lack of a destiny to your advantage and harness e as a weapon..
- Explore deep levels of lore in a universe steeped in 10,000 years of fiction created by New York Times bestselling author R.A. Salvatore..
- Customize your play in a dynamic combat system that delivers some of the most intense and responsive action ever seen in an RPG..
- Seamlessly integrate magical and melee attacks as you take on scores of enemies in grand fight sequences and finish them off with brutal eshift kills..
- Build the character you've always wanted with the revolutionary new Destiny system that allows you to continuously evolve your character class to your style of play..
- Create and modify your hero with millions of combinations of skills, abilities, weapons and pieces of armor..