In Magicka Mayhem: The Card Game, you combine Element
'ingredients' to craft Spells from ‘recipes’ found on Spell
Cards.
You can rain fiery ouchies on your mortal enemies, protect
yourself (or those luckiest enough to call you 'friend') using
Elemental Shields or heal yourself (or your Wizards-in-arms) from
injury. You can also Summon powerful creatures to do your
destructifying for you...
...but WATCH OUT!
After every Spell there is a CHANCE that your Spell will get
Mayhem-ified which can cause it to...
Blow Up in your Face, Save your Bum from Disaster or Make you
Pee your Pants with Laughter!
From the Manufacturer
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Endless Replayability with 3 Unique Gameplay Modes Magicka
Mayhem: The Card Game is great fun for players of ALL ages and
experience levels – from Families with Young Children to op
Gaming Cracker Jacks!
* SPELLMAGEDDON Gameplay Rules Get a jump on your Spellcasting
right away with this simple, straightforward Magicka Mayhem
Gameplay Mode. These simplified play rules are great for getting
your feet wet and even ‘more great-er’ for families with younger
Wizardlings.
* SPELL vs. SPELL Gameplay Rules Crank up the strategy, deception
and backstabbing with this more advanced version of Magicka
Mayhem. Disrupt or even Reflect incoming Spells before they can
turn you into a smoldering ruin.
* MAXIMUM MAYHEM Gameplay Rules Want more acts of random
‘Mayhem-y’ silliness (who doesn’t?!?)? Well then, Maximum Mayhem
is the Magicka Mayhem Gameplay Mode for you! Instead of a
‘chance’ to have a Spell become Mayhemified, EVERY Spell triggers
a Mayhem Card draw – and all the Mayhem-y hilarity that comes
along with it!
Fun for the All Ages and All Experience Levels In Magicka Mayhem
there is Something for EVERYONE!
Each game session can be customized to accommodate any level of
player – ranging from young children and card gaming newbies to
experienced players looking to sink their teeth into some juicy
strategy.
Plan Ahead... or FAST AND FURIOUS! Fire off Spell after Spell in
a fit of Spelltastic Rage …OR use deep strategy to Cast that
uber-powerful Spell you’ve been saving in your hand.
Be Wonderful… or Wiley… or WICKED! Band together against a
common enemy… OR adapt your strategy to each round of play… OR
lie to a Wizard’s front while you stab them in the back!
There are so many ways to play Magicka Mayhem. You are LITERALLY
limited only by your own imagination!
Explore the Mysteries of the Arcane, Cast Wondrous Spells… Turn
your Friends into Molten Goo! You can rain fiery ouchies on your
Wizard enemies, protect yourself (or those luckiest enough to
call you 'friend') using Elemental Shields or heal yourself (or
your Wizards-in-arms) from injury. And if you don’t like to get
your hands dirty you can Summon Elementals to do your
destructifying for you!
WATCH OUT! Your Spell Could Get Mayhem-ified!!! After every
Spell there is a chance that the target of your Spell will
trigger a Mayhem Card draw. Mayhem Cards can cause your Spell
to... Blow up in your face… Save your bum from disaster… or make
you pee your pants with laughter.
NOTE: Creators of Magicka Mayhem are not responsible for damage
caused by peeing. ;-)
Summon Powerful Creatures to Fight at your Side Summoning
Elementals is the preferred method of destructification for lazy
Wizards. Can you blame them? Why get your hands dirty when you
don’t have to?!? Summoned Elementals include the strong and
powerful Earth Elemental, the too-hot-to-handle Fire Elemental,
the cold-as-ice Frigid Elemental or the guy with the 'electric'
personality, Lightning 'Rob'!
There is Nothing More PRECIOUS than Quality Time with Family and
Friends When Ethan (10 years old) and I (just OLD!) set out to
create Magicka Mayhem, our goal was simply to create a game that
her and son would both enjoy equally. Magicka Mayhem is our
effort to make that dream a reality – and from all the wonderful
feedback we have received from our rapidly growing community, it
looks like we have succeeded! Thank you to EVERYONE that
contributed to make this game the best that it could possibly be!
About the Startup Describe your product in 3 words.
Funny Card Game
How did you come up with the idea for this product?
The Making of Magicka Mayhem by 10 year-old Ethan Erickson
One day while my slightly immature gamer friend (AKA ‘dad’) and
I were playing Magicka on the PC when the self-designated Family
Prison Warden (i.e., mom) wagged her finger and said, “you two
are much too addicted to your digital devices,” before returning
her blood- eyes to her Facebook Timeline. ‘Dad’ said
something like, “Seriously. When the Zombie Apocalypse happens,
we’ll be more likely to die of BOREDOM than being eaten by
Zombies.”
And that’s when it hit me!
We needed a way to play Magicka even if there was a power outage
or the Zombie Apocalypse actually happened or mom banned our
electronic devices or, worse, we had to go to grandma’s house
where her idea of ‘advanced technology’ is a phone that doesn’t
PLUG INTO THE WALL!!!!!
That’s when I got to work on the game. The rest is Kickstarter
history!
THE END
What makes your product special?
We are a family of gamers.
Unfortunately, we rarely come across a game that is just as much
fun for the kids as it is for the grown-ups (i.e., the ones with
the money!) – a rare exception being one of our family favorites,
Munchkins by Steve Jackson. Magicka Mayhem was created with the
ENTIRE FAMILY in mind – from the less game-savvy younger children
to the grizzled ‘old farts’ looking for something a little more
challenging. The final product is the perfect blending of
youthful imagination (and a wee bit of potty humor!) and the
efforts of many seasoned gamers (i.e., a TON of our amazing
Kickstarter Backers!).
We think you will LOVE this game as much as we do!
What has been the best part of your startup experience?
First off, our experience working with Paradox Interactive (the
publisher of the PC versions of Magicka) and Arrowhead Studios
(the original crafters of the Magicka universe) has been AMAZING!
Their love and dedication and passion for our crazy idea has been
incredibly inspiring to us both as gamers and as budding
entrepreneurs. Without their support, NONE of this would have
been possible. The best example of Paradox Interactive’s
boundless support was when they invited Ethan to launch our
Kickstarter on-stage with the CEO of Paradox Interactive,
Frederik Wester, at GDC (the world’s largest game developer’s
conference). As Ethan’s parents, my wife, Daley, and I were
simply over-the-moon (and a bit ed!) to see our son in front
of a huge crowd of press and streaming to thousands of people
around the world. It is an experience that we (and Ethan) will
NEVER forget!!!
Also, our experience with Kickstarter and our SUPER INCREDIBLE
AMAZING Backers has been phenomenal. Not only did nearly 1,000
people go out on a limb and Back our game with cold, hard cash, a
great many of them also Backed the game with hours of their
precious time (when they could have been playing other games!).
Whether it was feedback about the artwork or suggestions for card
layout or recommendations regarding the text or playtesting the
game with their family and friends or actually helping us with
some of the more daunting aspects of design, printing, shipping,
etc., our wonderful Backers contributed as much to the amazing
final product as Ethan and I did! Thank you, beautiful Backers!
We hope you enjoy the game as much as we enjoyed MAKING IT FOR
YOU!!!
We must also say that working with the team at LaunchPad has
also been a fantastimazing experience! As a her it is
important for me to instill self-confidence, a strong work ethic
and a need to contribute back to the world in our children. I
personally feel that entrepreneurship is an amazing vehicle to
develop all of these vital traits. I cannot imagine a more
powerful set of tools in the hands of young people than
Kickstarter and LaunchPad. It is truly a Brave New World!
- Hilarious strategy card game where you combine elements into spell to destroy your foes.
- … But watch out your spell can get mayhem-ified causing it to blow up in your face.
- Magicka mayhem is great for all ages, family friendly & easy to learn, but challenging to master.
- Plan ahead or play fast and furious; make friends or make enemies; be aggressive or play defensive.
- Magicka mayhem was summoned into existence by nearly 1,000 super-amazing Kickstarter backers.